City of heroes mind control. You can control the forces of the Earth.
City of heroes mind control --Frank Herbert Or, in terms of CoX game mechanics, Fear is a Status Effect, like disorient, or knockback. Being of the Earth, many of these powers need to be performed while on the ground. This powerset was added to the Dominator options in Issue 12. Apr 21, 2006 · Mageman does use his opinions in the guide. Mostly hit: It's one of the most heavily resisted, though least often resisted damage types. But the Controller has access to a range of powers that no one else does. Few foes can resist psionic powers, but creatures without minds, like machines and robots, are resistant to many of Jul 21, 2024 · Mind Control is a standard power set that is a primary set for Controllers and Dominators. Something underappreciated on the Homecoming server is the Fighting synergy. It plays a very Blaster-y style, if decidedly lacking the same amount of oomph in the attacks. May 19, 2005 · In my mind, mind/kin suffers two disadvantages (and they're workable): 1. Having also taken over the mind of Penelope Yin, an extremely powerful young psychic, Tilman now has the power to Magnitude is basically how "strong" an effect is, whereas duration determines how long that effect lasts. Forts are one where you want to go for a lot of global recharge, which is IO sets rather than hamis. Mesmerize any straggler ranges enemies. Apr 17, 2007 · The affected heroes can then jump incredible distances for a while. I think every other one is damage focused. Subreddit dedicated to the loyal community of City of Heroes. Mind Control [] Mind is a great set. There are better, worse, and different ways to do what I did. There's a couple spots where hamis are particularly good (for example, def/tohit/rech hamis in Mind Link max out everything about the power in just 3 slots), but your first priority on a fort is to get a buttload of global recharge to perma mind link and hasten and get your various long Very good. Storm Summoning is a primary powerset for Defenders and a secondary powerset for Controllers, Corruptors and Masterminds. They are: Earth Control (Issue 12) Fire Control; Gravity Control; Ice Control; Mind Control; Plant Control; Secondary Power Sets [] Also the damage is almost all psy or en which isn't resisted much, combined with rad's -regen -def -recov -att debuffing and the very easily softcapped sl/res def plus +recov +Regen +recharge from rad, and you've got a perma hastened perma acc metabolism, self healing, nearly impossible to hit or even see main character who can literally debuff the foe, spam heal on himself and let his You can manipulate light and sound to manifest all sorts of Illusions, aiding your allies as well as deceiving your foes. Breakfree inspirations and domination can be used to escape. 5 Storm Summoning Related City of Heroes MMORPG Role-playing video game MMO Gaming forward back r/Jungle_Mains Warning: By entering this subreddit you have involuntarily accepted blame for your entire team. 3 Gravity Control; 3. ) A Paragon Police Department division of psychic officers. Plant has the most overpowered area control power in the game in seeds of confusion, plus an additional healing power in spirit tree if that appeals to you. The Why choose mind control for your dominator primary? For straight-foward control, Mind is the best of all the sets. With these abilities, you can control ice with remarkable precision to dominate your foes. Kids deserve to know mental health ideas that have been proven in 40 years of research, ideas known as Cognitive Behavioral Therapy. Heroes find her as an ally at the end of the Mender Silos Task Force. Since mental powers directly affect the mind, most tend to be very accurate, and thus very useful against higher level foes. 4 Ice Control; 3. You can manipulate the potential energy found in objects to aid your allies or weaken your foes. Whatever your choice, you have an army of minions at your beck and call. Robotics doesn't mind this as it keeps the 'bots shooting at range instead of using melee. By Sep 4, 2024 · Slot Details Alpha Slot. and Shadow Fall are mutually exclusive. Feb 24, 2024 · Controllers have been in the game since Issue 0, originally as a City of Heroes archetype. Mind Control: Foregoes the immobilizes and the top-tier pet for a variety of extra controls and attacks. I've had a Mind/ dom as my main since dominators came out, and have tried elec/ in praetoria, but haven't had a ton of time on the character. Yeah, I can kinda agree that what looks like the "obvious use" of Share Pain is kind of a trap. Illusion can be very hands off, letting me (theoretically) focus on Kin, while still providing useful damage and control: PA does good damage and aggro manages on it's own. There is also an excellent offering by Master Zaprobo from the EU servers that offers a great general play guide and explanation of the main features of the archetype plus an alternative Henchmen control system. You can control the forces of the Earth. 6 Plant Control "Control," in the context of combat in City of Heroes, refers to powers that can prevent a foe from acting in some way. Smite and Gloom are high priority, so you can actually defeat things at a reasonable pace. I will post what I've done, I have five text files in a folder I named Co Binds. I was thinking since Controller has a 20% chance for Overpower to trigger, granting an additional +1 to Magnitude for the control effects, adding in the Hybrid slot for Control, would also increase that chance for +1 Magnitude and the chances for controlling Bosses with a single application and for whittling down targets' magnitude resistances further. Mind Control is a standard power set that is a primary set for Controllers and Dominators. First is named Beastmast. Mind/ is pretty much all direct control/lockdown. The crushing force of many Earth Powers can reduce a target's Defense. txt" numpad3 bindloadfile "Q:\cobinds\dire. Very few foes have resistance to thorn toxins. Would love to take my time and read/play thru the villain side to 50 now, but need help deciding what type of character to be. with good damage) gabriel's hammer (single target great damage with kb. Yes, the PA is different for Dom’s than for Troller’s, but you have such superior damage as a Dominator from your own attacks that you don’t -need- them to do the same amount/type of damage as a Controller does. I have three Illusionists at 50, while my highest Mind is 36. Storm is less durable than other secondaries, trading it for absolutely ridiculous amounts of aoe and potentially single target damage (if there's only one target, you can't control your tornadoes and lightning storms and such). Say you run into a room Electric Control has a similar rotation with Synaptic Overload -> Fulcrum Shift -> spamming Chain Fences, Tesla Cage, Jolting Chain. It's not enough to be competitive for an AT with normal damaging attacks. I've ventured in a few fun ninja builds since the change and those wet noodles are a lot more fun when you can just repeatedly re-summon them as needed. Defiance says "you can't control me" and does more damage. Defiance is on all the time and has subtlel effect for a very overt AT while Domination is a very overt effect that is on sometime for a very subtle AT Plant Control is the classic. " Power Table The first toon I ever made was a Mind/FF controller, great on teams but agonisingly slow solo, ended up deleting and reusing the name and costume on a Psychic/Mental Sep 13, 2023 · Darkness Control is a primary power set for Controllers and Dominators. An attack chain that rotates lift, propel, mind probe, and psionic lance should be really powerful. Robotics/Storm - Storm has a quicker recharge -Res ability, and piles of Knockback/Knockdown. Feb 29, 2024 · You have mastery over psionics and the mind to blast your foes, increase your power, and to add some much needed armor and defense. It can't be a villainous version of Illusion, because I guess too many powers wouldn't build/take advantage of Domination - I'm thinking Spectral Wounds, Superior Invisibility, and Group Invisibility, plus maybe too many pet powers. So you've got options. However, Gravity gets the two strongest dpa single target attacks (Lift and Propel) and it gets a 20% bonus on targets hit by Gravity Distortion. (Brute, Controller, Dominator, Tanker) You have advance Mastery over your psionic abilities and are able to control your foes and aid your allies with them. 19 votes, 10 comments. even their inherent powers are mirrors. Sleep effects end early if the Try Bots/Storm, my favorite MM, not only are you doing a ton of knockback, so are your pets, make sure to use your nemisis staff, and pick up the temp attacks plasmatic taser (great cone kb. 4. Sep 13, 2023 · Illusion Control is a standard power set that is a primary set for Controllers and Dominators. Personally my fave is Plants/Storm because it can do pretty much anything Ice can do and at the same time you'll do a crapton more damage. Location. Many of your buffs and heals have to hit an enemy to work. Illusion Control is a primary powerset for Controllers. 3 Kinetics; 4. After that, whatever defense I can attain. I'm partial to plants due to Seeds of Brokenness and the always fun Carrion Creepers. Mind Control Dominators are basically Blasters that get an AoE Hold and an AoE Confuse instead of a nuke. Villains face her in the following missions: Defeat Numina from Ghost Widow (Level 40-50) Destroy Statesman and Freedom Phalanx from Lord Recluse (Level 45-50) The final mission of the Mender PA and control powers will always pair to make a good solo character, but yeah. Pros, AoE confuse at an early level, great CC, one of the most interesting looking pets. Demons have their little hell on earth summon to pretty much save your pets from destruction. Apr 1, 2022 · I was asked to make a Dark/Savage Dominator with some specifications and here it is!!! Remember to focus on holding the mobs and then killing them while they Lift does more damage per animation time than any of the attacks in psi assault besides the snipe when it's on instant cast. Use drain psyche to gobble up as much mind power as possible, and then cut them down with terrify (to keep them in place), psychic scream and the other pbaoe attack. Every other set does. Her previous sidekick was Malaise until her mind link with him was severed. I don't have a lot of experience with control sets without confuse because using purely damaging control powers draw aggro and have longer cooldowns. Ice Control is a primary powerset for Controllers and Dominators. The Earth Rather then thinking of dominators like a control AT you should think of them more like a blaster that mitigates damage with control. 0: All Pets 1: "Minion" Pets 2: "Lieutenant" Pets 3: "Boss" Pet 4: Agressive 5 Finally for the control powers, Fire is probably the top for AoE damage. Nov 3, 2013 · Another excellent form of Henchmen control comes from Monorail in the form of City Binder (link is to a Sourceforge. Gravity Control is a Controller and Dominator primary power set. 4. But there are plenty of other pros to Time. Also keep in mind that while Controllers have more consistent control, Dominators have better Burst Control, so when you need a bit shot of "nothing needs to move for a minute," Dominators have higher peak potential to keep whole spawns and more dangerous mobs locked, especially if you pick a secondary with Power Boost. This powerset was added to the Corruptor and Mastermind options in Issue 12. Ice would give me more S/L defense at the expense of resistance and Sleet gives me less up-front damage in exchange for the -def and -resist debuffs. Illusion/Savage Dom’s with combat teleport makes for an absolutely incredible play experience. Which controls you'll want from your later Primary powers depends on the set, but you'll usually want to invest heavily at least one or two of the big AoE control powers. Earth Control is a primary powerset for Controllers and Dominators. 6 Illusion Control; 4 Controller Secondaries. I've triple-slotted Siphon Speed since I got it. Proc's are the way to turn a troller into a monster. "You can manipulate light and sound to manifest all sorts of Illusions, aiding your allies as well as deceiving your foes. The following table shows which powers are available and at what level: The following are May 16, 2024 · Update Highlights for Mids Reborn 3. 2. I liked mind control/darkness controller. Bind is a very powerful tool for customizing the way you play your game, and while it is a little confusing to use when you first get into it, it gets easier the more you play with it. Umbra Beast -- Also a big fan of Dark Control. Adding an aoe disorient (howling twilight) and all the -acc really helps. Basically the idea is to crowd control a group of enemies, then focus down one foe (usually a boss or what have you) and use the single attacks to break them. Substitute subdue for mind probe when you are wanting to stay at range. Numina is an arch-hero, a Task Force organizer in Founders' Falls, one of the Surviving Eight and a member of the Freedom Phalanx. Illusion has summonable pets that taunt things and will tank for you - all control sets except Mind get pets but only the illusion ones taunt. You'll use it for both control and damage until you get more of your attacks. People will point out that Mind Probe does better damage, but i like having a reliable way to get people out of my face, or use Jaunt to line it up so I fling them onto the other enemies for an AoE. For single target control: Confuse one lieutenant, hold the other. We are not… Primary: Control Secondary: Assault The Dominator has low Hit Points and High Damage. The Controller has few offensive attacks and possesses the fewest Hit Points. I still slot it as a heal, because, well, there's nothing else to slot it as, but it's one of those that's worth taking when you can for the buff, albeit not always the highest priority, and same with slotting it. I once played the free trial of City of Villains, but that was a very, very long time ago! I only today discovered that this game actually has servers still, and I've long wanted to play an MMO that actually has support characters as an option - crowd control, buffs, and debuffs just seem like the most fun way to play in a group, to me! Poison, by a mile. Perhaps you build killer robots, command deadly ninja, order hardened soldiers or street thugs, or summon the undead to do your bidding. The Alpha Slot can be unlocked by defeating foes at level 50. txt" numpad1 bindloadfile "Q:\cobinds\wolf. 7. Their original secondary powersets were Energy Assault, Fiery Assault, Icy Assault, Psionic Assault, and Thorny Assault. (Only on certain private servers. Dark/dark is less damage but great control with two aoe stuns, the fear cone, and the usual holds. Although Malaise had a brief episode of becoming a villain again, he is still a hero and a member of the Vindicators. Enemies have little defense against Gravity powers. The guide to these controls was initially posted on the Official Forums by Sandolphan. Tarry too long and your mind shall be broken as theirs. My goal is specific set bonusesmainly Global Recharge. 4 Radiation Emission; 4. I've played several other Mind controllers into the 20's though. There's just no synergy. "You can manipulate and control your opponent's mind. Mind doesn't. The thought did cross my mind, but fire really is a thematic choice. He's a bit of a glass cannon, but good Phantom Army management can keep that in check. It is only available to Masterminds as a Secondary powerset. " Let start off by saying that I love the Illusion set while I'm kind of meh on the Mind Control set. The following table shows Overview. Once you reach level 24, you get a mandatory respec into Bane or Crab; you'll still be able to take the Wolf Spider powers if you really want to, but you'll essentially have two primary and two secondary power sets to choose powers from: Wolf and [Bane or Crab]. Known throughout the Praetorian Empire as Mother, Tilman devoted her life to taking care of others. Does anyone still have it? It was a huge file of several lines. Also, it causes Fly to lose its "drifting" effect, giving Heroes who Fly exquisite control as well. 1 Staff/Bio Brute Lift, Gravity Distortion, Mind Probe, Telekinetic Thrust, and propel. The Ice Control powerset is available as a primary set for Controllers and Dominators. Another option is running a controller instead, with emp secondary. 1 Empathy; 4. Most control sets have an AoE stun, AoE immob, and a single target immob. Painfully While I haven't built one personally, Gravity control has a ton of Proc opportunities to boost the heck out of it. Jun 26, 2024 · My main dominator for 4* content. It isn't always physical strength or force that triumphs in the end. We're excited to announce the latest updates and improvements in Mids Reborn 3. And then, of course, at level 32 you get your Pet, which will add a ton of additional control and damage. Does electric control really shine anywhere? Any enhancement strats or secondary combos that really make it pop? You are a master at manipulating and transferring kinetic energy. The Gravity Control powerset is available as a primary powerset for Controllers and Dominators. I've played all types of characters, hero and villain, at least 4 or 5 different kinds of every archetype. The Broken Mind Badge is located in Underground Imperial, in the set of hallways furthest south, just north of the middle dead end. (Sentinel) Power Tables Welcome to The Incomplete and Unofficial Guide to /bind, an attempt to collect all the information we know about the bind command and organize it in a way that will make using it a lot easier to understand. Dark and Mind can both pack their bread and butter control powers (Heart of Darkness/Terrify) with damage procs. So you're on the right track - the effects will stack, so for example, if you use a hold with a magnitude of 2 on a mob that has hold protection of 2 or less, they will be held immediately and for full time of the power. It rolls up a fair amount of crowd control, too. World of Confusion isn't great for damage or confuse, but you can use it to harbor Coercive Persuasion if you don't already have a confuse, plus WoC's confuse is subject to Overpower procs so periodically you can confuse nearby Lts long enough that their attack doesn't target you. This toggle powers allows you to cause psionic damage and cause confusion within a group of foes, creating chaos. This article is about control as it pertains to gameplay mechanics. "You can control darkness and shadow to disable your foes with negative energy. A player or critter who is asleep is immobilized and unable to use any powers. Additionally, it cares little for accuracy rng, making the controls more consistent. . Its coordinates are (-1439, 336, 1713 5 powers in Empathy are straight cloned in Pain (3 Heals, Clear Mind, and a Rez) and of those 5 powers 3 OF PAIN DOMINATION'S POWERS ARE JUST FLAT OUT BETTER. So I'm asking for a dream slotting build for team runs and some solo. Even a Fire/Empathy controller is good because it could fortitude and heal the imps. Maybe less DPS than Plant, but fun for having your Troller be the source of damage and not so much relying on the carrion creepers. net project). Once you got enough recharge to throw out two tornados, a water spout, carrion creepers and several I think for any of these, but especially Alphas, a "recommended" can be really hard to call without knowing exactly where you are at in your build or what are your goals? Wind Control is a control power set that will be available to controllers and dominators. Jul 25, 2014 · Wind Control is a primary power set for Controllers and Dominators. V side the problems would mostly be with the AT and not with the power, need for perma-dom, not that much in the way of AoE, strongest attacks are melee but This plays like a ranged, stealthy scout that sets up groups for everyone else to mop up. Imps being the most damage focused probably. Gang Warfare is a great "let it fly" quick save for when your pets get too wild. The Storm Summoning powerset is available as a primary Join superheroes Luke and Sophia as they battle negative thoughts in the magical world of their minds. Ill/dark does more damage, but has enough less control that soloing big high-level ambushes can be tricky, depending on what powers are on recharge. WhisperWitch's Tactics For Mind Control Version 2 Introduction This version of my tactics guide has been expanded with much new material. Electric control seems the opposite in many ways: lots of soft control, but not much to stop all attacks immediately. This article is about the status effect. Terrify and Dominate are both very useful simply as attacks and make a nice complement to whatever you take as your Assault set. I get around this by making sure I double- or triple-slot for accuracy. You do awesome -res which makes PA dmg (and yours) hit like a truck. Kinetics is a primary powerset for Defenders and a secondary powerset for Controllers and Corruptors. You can manipulate earth and stone to defeat your foes. Mind doesn't get a pet. 2 Force Field; 4. I didnt pick any of the ranged ST abilites from Psionic assault as you have enough from Grav. 2! This release includes performance enhancements, bug fixes, and new features to improve your experience: World of Confusion. You can summon them when needed, order them to work your will, and even use your powers to enhance them or weaken your Thorny Assault is one of the powersets. When used correctly, some Poisons can even be used to aid your allies. Back when the game launched and you could have three Phantasms out at a time was a really good time. Mind has a snipe which means if you can reach 97% tohit you can use it instantly which makes it one of the best ST attacks. Here on the new forums, the guides aren't working yet, for some reason; clicking on the links only takes me to a 404 page. For AoE CC: juggle Total Domination, Terrify and Mass Confusion between groups. It is a paramilitary force with a vast web of resources, an army of superhuman soldiers, legions of killer automatons and an extraterrestrial alliance. It is a Dominator secondary powerset in City of Villains. /Mind has the option to basically cap Regen and recovery with one pick, and it's a great debuff as well. However, Aurora Borealis took over his I have ill/dark and dark/dark at 50. While you don't get the +rech of other sets to ez perma PA, it doesn't matter. Fire's all right with bonfire + hot feet. This To piggy back what 5099y already posted, what I’d suggest for slotting on Haunt is a four set of Expedient Reinforcement and the Cloud Senses damage proc, and then for Umbra Beast a three pack Expedient with Clouded proc, the Soulbound +BU pet proc and Overwhelming Presence +KD proc. Controllers have been in the game since Issue 0, originally as a City of Heroes archetype. Without confuse powers, you're relying on holds and group holds. These books introduce these concepts to kids in a fun and entertaining way. Pain's version of Absorb Pain gives you a dmg buff, its Clear Mind gives the ally extra bonuses like some Recharge Rate, and its Rez gives you massive dmg buffs. Mind/fire is imo the most aggressive dom set. Roots also does more damage than every other AoE immobilize, just because. 22K subscribers in the Cityofheroes community. Nearly every dominator I make is a permadom, so the incarnate perks for control are usually wasted when they affect control powers and even the recharge boosts are questionable since I'll be sporting over 70% global recharge without hasten up (and a lot more for the few toons I actually play regularly past 50). For the sleep emote, see Emotes. Feb 24, 2024 · Dominators were added to the game in Issue 6, originally a City of Villains archetype. A long long time ago(2006), there was a handy num pad macro control to control MM pet pin in the MM section of the forum of CoH. I have been playing with different builds and powers but I keep coming back to my Mind/Psy dominator. Sep 26, 2021 · It's going to necessarily step on the toes of Darkness Control, Illusion Control, and Mind Control. Are you new to City of heroes or a returning player that has not played the game in a long time and wants to know about the Dominator Archetype? Then this vi Ice/Storm is kinda overkill on the control part, it's still really good though. Jul 25, 2014 · Mind Control is a standard power set that is a primary set for Controllers and Dominators. You are a master of Poison and can concoct a variety of venoms and toxins allowing you to weaken your enemies. The following table shows which powers are available and at what level: The following are powers in the Poison City of Heroes at IGN: walkthroughs, items, maps, video tips, and strategies Clear Mind Resist Stun (Moderate) Resist Sleep as it goes well with Illusion and Mind control primary Powers Quote from: KaarsAerinstar on November 17, 2014, 03:10:18 PM Tactics or Assault, flip a coin. "Use the power of music to captivate and control the spirits of your enemies! Most of your symphonic abilities influence the mind of your enemies, causing psionic damage. 2) The lack of a pet spell at level 32. It also conveys an incredible amount of control over movement in the air. " Arsenal control does two things very well. After that maybe Dark due to the spooky bros? I'm not really sure. The Council is one of the main factions in the City of Heroes universe. Slotting for a min/max char in CoH is beyond me. There are many reasons for this, among them are such prevalent issues as: 1)Little to no solo ability that produces experience in any way comparable to many other classes. Whichever control primary you choose should be able to adequately mez most enemies you face while solo, and (with the exception of mind control) most controllers have a pet that can be buffed, allowing you to actually use your emp buffs when solo. Their original primary powersets were Earth Control, Fire Control, Gravity Control, Ice Control, Illusion Control, and Mind Control. The active controls can be categorized by which row the key appears on on the numpad. Mind Over Body is a standard Resist toggle with Psi resistance. Both the two doms I listed above can run content +4/8. It used to be normally unlocked by completing Mender Ramiel's arc, which is still interesting since it introduces players to the Incarnate System by advancing the in-game story-line and lore, and explaining the mechanics of how the Incarnate System works. The 3 spots where I completely agree with you are Link Minds, Weave, and Mind over Body. In addition to new Mind and Force Field tactics, tactics using power pools are included as are tactics for Mind and Storm, Mind and Trick Arrow, Mind and Rad, and Mind and Thorny Assault. Mind Controllers are CC masters once you reach Terrify. txt numpad0 bindloadfile "Q:\cobinds\all. Fire/Cold Resist Cap'ed. Creatures without minds, however, like machines and robots, are much more resistant. Enemies that are affected by many of your attacks will have their chance to hit reduced. After you successfully broadcast Emperor Cole's secret to the world at TPN Campus, Shalice Tilman, the disembodied mind who controls Aurora Borealis to form Mother Mayhem, steps in to ensure that the citizenry remains under control. I take leadership down to Vengeance on almost every toon I make, some times I feel like assault, some times I feel like tactics. Psionic is hit or miss. For each Fighting pool attack you have, they deal more damage. Shalice Tilman is the most powerful psychic in the world and the pioneer behind the revolutionary Seer Project. Both are strong. The Kinetics powerset is available as a primary set for Defenders, and as a secondary set for Corruptors and Controllers. txt" numpad2 bindloadfile "Q:\cobinds\lion. These powers form the cornerstone of your combat strategies. Sleep mezzes are easily broken by any attack on the sleeping target. Despite their regular use of conventional weapons, the Council is able to keep under its control whole zones by itself and should not be underestimated. For dominator, I have a shadowcasting werewolf, dark control/savage. 2. Cons, people often hate confuse spells, like all control options you'll be weak in damage unless layered with more control - hero side. The chance of confusing an enemy is lower than the chance of damaging them, and it may take multiple hits to affect stronger opponents. This community has been so helpful and I want to give a big thanks to those that have assisted me in getting my feet wet after about 10 years away from Paragon City. For control as it pertains to supergroup bases, see Base Control Items and Control Room. Dominators are a weird but powerful mixture of Controllers and Blasters, blessed with the advantages of both archetypes, but suffering from their disadvantag So I decided to make a Mind Control/Psionic Assault Dominator on Everlasting, and I am really loving the character so far from a roleplaying… The Knockback (or knockdown with the enhancement) is also a soft control. " The Controller is at the same time the weakest and yet the most powerful of the hero Archetypes. Many of the soft control powers also don't aggro enemies, though, which can be handy in certain fights. The set has 3 hard (once the power is applied, any affected mobs will not attack back) AoE controls in Telekinesis, Total Domination and Mass Confusion, and 2 more soft controls (once the control Sep 13, 2023 · Symphony Control is a primary power set for Controllers and Dominators. "Through manipulation of pressure, you are able to channel the force of wind to bind, weaken and crush your opponents. We are not… Singularity is very control focused. Back in the day, one of the very first characters I created (in fact, the first of many alts to possess the name of my global handle) was an Illusion/Empathy Controller. Thorns are hollow and inject toxin that deals additional toxic damage and can weaken your enemy's defense. Quote from: Ankhammon on November 29, 2015, 03:39:53 AM Only thing I could say about your build is that Superior Invis. For corruptors the only one I really have cared for was fire/rad. Leveling Levels 1 through 10: Take Dark Grasp at level 1. Power Sets [] Primary Power Sets [] A Dominator's primary power sets are designed for controlling enemies. Right now the control set is one of the worst, IMO. A Control power set is one which can manipulate an enemy, often called mez or Status Effect. Most control sets have a pet. Their original secondary powersets were Empathy, Force Field, Kinetics, Radiation Emission, and Storm Summoning. It all works even better in domination. This power set allows you to manipulate the forces of gravity to control your foes. Mar 17, 2012 · Keep these three factors in mind, Control, Damage, and Survival, and you'll be well on your way to being a great Dominator. And again I say mind set damage when building with the secondary as a mitigation set. Sister Psyche is one of the Surviving Eight, dedicated to helping Paragon City rebuild after the Rikti War. Seeds of Confusion + Carrion Creepers (w/procs) is brutal. if it goes live with low damage, 2 non-stackable Sleeps, no Immobilizes, and its only semi-effrcthve hard controls are a Disorient and Confuse, it won't have any kind of mechanical niche, and will be yet another new set that is only used for concept characters. For AoE you can Crushing field > Wormhole another mob onto you > Drain Psyche > Psychic Shockwave will stun any low rank enemies then alternate it with Psionic Tornado and you are Fear is the mind-killer. Some examples of where this is obvious: [ QUOTE ] Personally, I believe that Robotics are a better choice for ranged based attacks. An enemy under the affects of a sleep power will fall asleep. Hey guys! I'm rapidly approaching level 50 on my Mind/Pain Controller and I'm loving him as a Controlly/Healey hero - feels like an awesome support with all the tools I could want to help my allies (and an epic power set theme haha). For raw control though, Ice, Mind and Earth are all top tier. Psionic Assault is one of the powersets. The Primary Power Set is the basis for all the powers you wield throughout the course of the game, supported and complemented by a secondary set. A GUIDE TO MIND CONTROL Among the various Controller types Mind control is the least common. txt" divide powexec_name summon_wolves multiply powexec_name summmon_lions subtract powexec_name Summon_dire_wolf add City of Heroes at IGN: walkthroughs, items, maps, video tips, and strategies Clear Mind Resist Stun (Moderate) Resist Sleep as it goes well with Illusion and Mind control primary Powers . [/ QUOTE ] and [ QUOTE ] Personally, I believe that Undead are a better choice for melee Hiya heroes and villains:) I have 2 50 heroes, a rad/fire brute for farming (600m saved up!) and my original solo dark/dark scrapper. Wind Control at Paragon Wiki Wind Control for controllers at City of Data Wind Control for dominators at City of Data As a Mastermind, you excel at using others to do your dirty work. Link to Guide. Well, keep in mind that we're talking about Control sets so none of them are going to be monster single target dps. It plays like a ranged blaster with crowd control. It's one of the best, if not the best set, for control. I leaned heavily into the control aspect of all the powers. The following table shows which powers are available and at what level: The following are powers in Poison is primarily a DeBuff powerset. Blast your enemies with an array of offensive psionic powers. 2 Fire Control; 3. It can do well 1v1, but it's damage overall is minimal. My Dark/Dark Troller will proc out 300+ dmg to 16 targets every 15 seconds or so. Ill/Time isn't going to be the AV destroyer that /Rad is. Eyes: Brown; Hair: Purple; Distinguishing Marks: None; Overview. Domination says "I WILL control you" and does more damage. Here's some criteria: want to play ranged. Or, just ask yourself whether you want to buff your teammates or deal damage. The set seems pretty unconventional compared to other control sets. ) Through manipulation of pressure, you are able to channel the force of wind to bind, weaken and crush your opponents. The "classic" guide to the Ill/Rad is available here if you want to read about Illusion Control. Buuuuut when you can proc Containment they start to do pretty good 16 votes, 19 comments. You can manipulate and control your opponent's mind. Their original primary powersets were Fire Control, Gravity Control, Ice Control, Mind Control, and Plant Control. These controls are very intuitive, easy to set up, and quite possibly the most powerful set of pet controls yet divised. Put this up on the Homecoming forum too, but thought I'd also post it here and see if there's any other feedback I can get. Fear is the little death that brings total obliteration. Sleep is a Status Effect, like disorient, or knockback and is found in Control powersets. The Illusion Control powerset is available as a primary set for Controllers. it's much more useful while you're leveling than it is at 50+ but my character is also a telekinetic, and it seemed important to have in my arsenal. Make sure to slot accuracy enhancements. Phantasm (slotted for KB -> KD) helps mitigate damage and contributes it's own. The Psionic Assault powerset is available as a secondary set for Dominators. The average reader will have to keep this in mind when going through the guide. Again, if Mind had a pet then at least Sonic's tasty damage resistance anchor could go on the pet. The Thorny Assault powerset is available as a secondary set for I don’t have much experience with Earth Control in particular, but speaking as someone who leveled an Ice/Fire Dominator to 50, I would say it’s probably a good idea to base your decision off of what works best for the character concept you have in mind. It's the only set with two spammable aoe hard cc (stun, confuse) on top of a pulsing sleep and knockdown (and the standard aoe hold). It is one of the top pvp choices for a controller as well as a dominator for its high magnitude holds and its base control. Powersets: Mind Control/Psionic Assault; Height: 5' 6" Weight: 115 lbs. 5 Mind Control; 3. Sep 21, 2009 · 3. Dunno how endurance drain and chain-effects would work in a fast moving team, and the set seems pretty low damage for soloing (esp compared to fire and plant). Controversy surrounds these new additions to the department from the fear of wide-spread use of mental powers among law enforcement agents. You can draw moisture from the air to create Icy formations. I hope this is the right place to post this request. Related City of Heroes MMORPG Role-playing video game MMO Gaming forward back r/BG3Builds Subreddit dedicated to the creation, sharing, and helping others with their character or party builds for Baldur's Gate 3 by Larian Studios In smaller teams, overwhelming AoE control becomes less important, and surgical control and damage output moreso, hence Mind/ and to a lesser extent Gravity/, Fire/, and Plant/ can bring contribute more effectively to a small team than to a very large one. Umbra has several cones of varying utility among several ST attacks, OP proc turns it into a little control Their sorrow seeps into the minds of those who hear them, disrupting thought and disturbing the emotions. Evaluation: Inertial Reduction is a great alternative to a vertical travel power. The change to MM pet summon recharge and endurance costs on Homecoming has made pets dying a lot less painful/annoying. Psi-Division operatives have extensive training in ethics and an internal auditing program to avoid abuse and corruption. Thugs and Demons come to mind. This villain group You can command the forces of nature! Storm Summoning allows you to control wind and weather to aid your allies and wreak havoc on your foes. The following table shows which powers are available and at what level: The following are powers in the Illusion Control powerset. 1 Earth Control; 3. Few living beings can resist their effects. Robotics/Dark - Dark has a long recharge -Res power you get early and an AoE heal that's strong but can miss. Armed with these powers, a Controller can affect the behavior of villains, from freezing them in place, to putting them to sleep, to routing them Hi all! returning to coh and wanted to play my MMs!( i have 3) but i found them to be crappy at end game because I aparently didn't know how to play… The assault set is pretty good. 3. Forcefield & Sonic: really weak choices in general, but extra bad for Mind. Thorns protrude from your body and can deal damage in melee or at range. You can get some serious lock down going with it helping. I'm looking at you, Mr. I quite like mind control/dark with a splash of fighting attacks. I turned my thoughts to rolling up another controller, a concept that calls for Mind Control and Storm Summoning. When you first create your character, you'll be a mundane little Wolf Spider with a gun. askmf mskxqpg vyu uxidgz waskz qmlloxsiv vwnl tjfu ctwgg jsn