Metro exodus feels clunky reddit.
I plan on buying the bundle tomorrow.
Metro exodus feels clunky reddit. It's so clunky for me that it's borderline unplayable.
Metro exodus feels clunky reddit You're left with a feeling of acceptance, rather than a feeling of wanting more. I enjoyed the story in Metro 1 and 2, but I played them in order recently and noticed the big jump in gameplay between 1 and 2 and how much the series improved over time. Buggy AF, CTDs, lame forced crafting, nearly unplayable with KBM, very clunky movement/game play, forced motion blur, the list goes on and on. Metro is all about the story and atmosphere to me. Clunkiness: Maneuvering around, shooting, etc, feels "clunky. Was disappointed when I started but then I started to become attached to the characters and wanted to know more about them. I played the first 2 games as redux (never played the original version) and after 2 or 3 play throughs. They should have had similar movement and sensitivity to the far cry games imo. It's also because sensitivity was designed a bit differently in Exodus too. The 'open Apr 24, 2020 · Too much realism ruined this game- It's an open world game with various kinds of terrains like desert , forest and hills, but the exploration is a pain in this game. Maybe one per year (2020 Metro Exodus, 2019 Hollow Knight, 2018, Rise of the Tomb Raider) but I really liked the ammo management in this game. I wasn't a fan of the gunplay in Exodus either, though 1) I have a potato PC and an even worse mouse, so that could explain some things and 2) I could excuse it if someone were to argue that it's meant to be clunky for a more immersive setting. Metro had some clunky “player momentum” but I liked the slow pace of the character as it felt more tactical and grounded when in firefights. As always, the story and gameplay is great, the music is amazing too. Absolutely love metro games. Crazy to complain about voice acting in Exodus when Stalker's voice acting is Two Worlds levels bad. It has very tight, responsive, and polished controls. cfg Set sens_border to 2 Set mouse_curve_num and mouse_curve_coef to 0 Save file and exit. ZTGD - Ken McKown - 9 / 10 Exodus is a proper entry in the series and should be experienced by everyone who enjoys it. Title. If you are talking about what I think you are talking about, then yes. I played it before the older ones and I was dumbfounded at the world building in it. I can’t handle scary things well at all (I have very bad anxiety) so this game was a challenge but it is one of my favorite games. Compared to apex, this will definitely feel sluggish. Well i don't feel it's clunky at all. I personally love the Metro series. ANYWAY, I played the game as a Tester would, but with an eye to Gameplay Yays and Nays. Exodus got even more jank with the really clunky jumping they added with it. ManBear, I feel your pain! I loved the earlier Metro Releases, so, I ordered METRO EXODUS AURORA to be delivered on Release Day. Now that I'm finally past what feels like the tutorial/introduction, it's a fun game, but up until that, my experience has been absolute shit and I almost didn't pick the game back up. Absolutely! I loved Metro so much. XB1 PlayStation Universe - Joe Apsey: 85 ~ 8. Got metro redux from epic for free and couldn't play it for lime 3 or 4 months cuz I was too scared to play it (it was all confusing at first) then got the last light again thanks to epic but still too scared but then one of my friends asked me if I had played metro games I said I've them but didn't play it. I just don't like the combat. I'm taking a break from it. But it never came. The right stick aiming feels clunky as hell, trying to shoot one person in the head then move the crosshair horizontally over to another, forget it. The Two Colonels DLC for Exodus however is fucking fantastic. E. With the exception of roleplaying elements (which 4 doesn't have much of to begin with and Exodus never attempts) and the fact that both games try to tell a linear story with few ways to alter said story (though Exodus does, again, a much better job of this too), Exodus's design ethos is Aiming and turning with it however feels unnatural and kinda clunky thanks to the huge deadzone values that make the controls less responsive. The aiming controls felt a bit floaty in those games but nothing like Exodus. You get stuck on EVERYTHING. The Metro series are by far my favourite series in fiction. It feels too slow and the animations while cool feel stiff. World building, characters, story, environments, the immersion above all. Try this fix. . 5 fit max. Anyone who's shot a real gun knows this feeling, and it is very close to how to feels in-game. The gun play feels worse in this game and I am not a fan of the open worlds. all that despite being in a special ops unit with regular training for years and having experienced multiple I’ve had played only Metro Exodus, but I’ve played Falllout 3/4 and I have 400 hours in Fallout 76. Original 2033 is a little jank with difficult stealth and LL is smooth. It's a Guaranteed BUY. As expected there have been major graphical improvements and HDR (should) be a welcome addition, but i'm noticing poor frame rates on the PS4 Pro, moving around/aiming just feels slow and clunky, it's difficult to see collectables/packs and the audio is off, i'm really This really is a tough decision. Similarly, your enemies will admonish you for being a violent brute, or be pleasantly surprised if you choose to be merciful. Both have 'horror' feel to it, but not exactly a full-fledged horror titles. The word “clunky”, when referring to game controls, means that the controls don’t do what the player is telling them to. Despite trying to get into previous Metro games before (just reinstalled again lol) I immediately fell in love with Exodus on my One X (on a 4K T. movements and controlls never were metros strenghts, but its annoying how it seems like the devs never learned better FPS controlls and feeling. I'm a huge fan of story games, and I heard Prey and Metro Exodus had their fair share of both. It’s good however I honestly enjoyed the more linear, focused gameplay of 2033 and Last Light a lot more. I do wish they added support for dead zone adjustment. It's also important to point out that it wasn't a problem in the previous games as far as I remember and it wasn't really a problem in most games I've played, even though I played hundreds of games with Man, I've tried twice to play exodus. This sub doesn't understand what linear means it seems. Last Light and 2033 were never as bad as Exodus controls-wise. she said it's amazing and kinda The clunky gunplay was always part of the charm to me, player the later ones is certainly easier, but the first game seems to get easier to shoot the further through it you get, and it really feels like someone who understands how to use a gun slowly getting better as they go. It's WORTH $50+ Simply one of the best FPS series IMO. . i am looking forward to the next entries in this series. Exodus is my favorite, because of the immersion. Exodus is fun but I’d be lying to myself if I said I liked it anywhere near the original 2 games. It's not just the clunky controls an animations, another thing I disliked about the series in general are the sound effects. You may not personally like the feel/flow of combat in Origins, but that doesn’t mean that the controls don’t work. The engine is janky and the levels just feel like you are suddenly playing a different game sometimes. The controls are still clunky, which I feel like is more an issue in this game than the first two and I am not sure why. The FPS constantly goes from 155 to 60 or so back and forth, and there seems to be this strange slowdown that happens with no real consistency. Man I can only dream of a Metro/Stalker/Fallout with gunplay like Destiny. You're supposed to feel that way A home for fans of the Metro book series, the games Metro 2033, Metro Last Light and Metro Exodus. Before you recommend Bioshock games, i am currently playing the first one, and although everything is amazing, the gameplay feels so stiff and outdated, i can't feel any of the weapons and wtf is that crosshair xD I know Metro Exodus has 2 DLC's and i will play them, obviously. It is a strong game, almost bug free, fantastically produced with stunning graphics ngl. Extremely disappointing after just finishing the first two games in chronological order. I love metro Exodus, i loved last light as well. i solute them for the art. I feel like the beginning of the game is so perfect, you do have that freedom to run around and try new routes and running across rooftops is thrilling, but the longer the game goes on the more linear and constricted the levels become and with the hit or miss controls and fall damage it all felt more frustrating then fun. When you’re running, it feels like your dragging a boat behind you. I get noticeable input lag when using the Steam overlay as well. Worst of all there is horrible input lag when aiming, and its very "floaty". Jan 3, 2022 · For me the worst is Caspian. Highest sensitivity makes it feel like a slog, I get it should be immersive movement but idk. I am enjoying the game so far, but it definitely feels like the lesser of the 3 games for me/ I read it in r/PS5 somewhere a week ago but honestly haven't fact checked. Always was a problem for these games. It's so clunky for me that it's borderline unplayable. Also, if you jump from 10 fit or Last Light and 2033 were never as bad as Exodus controls-wise. R one from Last Light. Basically, they said a developer can't add in next gen features like the ray tracing and other major modifications through a patch, they can only unlock framerates with the backwards compatibility. Maybe the best 2-3 hours of the entire franchise. I plan on buying the bundle tomorrow. Yeah and asides from that, it's not linear. Same thing for witcher 3 Metro Exodus coming to Xbox Series X/S on June 18 with a bunch of new visual enhancements like raytracing and more! Will be a free update for all existing owners :News: News Metro Exodus builds on the best parts of the first two games, and adds a lot of new stuff to it. I enjoyed the story of Last Light the most. The character feels too clunky for my tastes and I'm only holding off jumping back in until the console patch (which they are working on). Went through this as well. Movement is too slow and clunky. Apex is a parkour simulator, the metro gamers always focused more on slower, “realistic” movement. may the metro franchise live forever. The best looking and worst playing of the 3. On the PS4 Pro, my only issue has been with the dead zone and sensitivity issues. Jan 26, 2021 · The review system is broken too, I've never seen a game I couldn't leave a review for, this is the first. Metro Exodus was the perfect game to me, although I am a very big fan of the Metro series. Playing on ps4 and i dunno man the other two games were way more tight feeling guns and all. This game has WAY too many unskippable cutscenes, barely gives the player any meaningful gameplay choices, the dialog is awful, the mechanics feel clunky and outdated, the character models are stiff and expressionless, the deaths always feel cheap, there are tons of quick time events, the open world feels half-baked, and overall the game feels like a chore to play. Heard it was a good game so I will still be buying it. It doesn't have the copycat control scheme like most triple A games do. I decided to read the books which just makes me love the game's even more and even got me into reading. I'm honestly surprised of the quality of these. I feel what you posted is the initial impression when you start the game. Heard about the originals but never played until I picked them up on a Steam sale and I was blown away by their quality. Metro Exodus is the much better game, you just have poor taste if you didn't like it. Expand user menu Open settings menu. 75K subscribers in the metro community. A. Posted by u/AleXecius - 4 votes and 9 comments NO Metro Exodus is not worth $14. Metro: Exodus is in so many ways like Fallout 4's shadow. I realise it's a new game but man aiming feels bad in this one. Combine it with holstering your weapon and jumping, and you can cover quite a bit of ground when traveling. I have also bought Metro redux which includes the 1 and 2 and once I am done with Exodus I will complete 2033 and last light. I do however take issue with how similar all the weapons feel. with no HDR and a "dolby atmos " soundbar lol. Members Online Went through the entire map before going to the church (the volga) (was this a good choice?) So I recently actually bought both Prey and Metro Exodus, and have played through Metro 2033 and Metro Last Light, but I was wondering if Metro Exodus is just objectively better than Prey, and if I should return it. It does feel clunky at first until you get used to the controls. It doesn’t matter if you play the game without playing the previous two, a few tiny things at the very very start would make more sense, but after that it’s an entirely new story. - The Metro series has an amazing story and I feel that Exodus concluded the story in a rather satisfying way. So now i've just started Exodus and something just feels a bit off. Fallout 3 actually did a much better job designing each weapon with distinct properties that gave them strengths and weaknesses, whereas in Fallout 4 everything quickly starts to feel the same. Evan a small bump in the road or mud slows you down. Is my first Metro game so cannot compare it with the others. The world felt so genuine and the exploration was so good that it reminded me of happy memories with games like Skyrim and Fallout. 14 votes, 18 comments. Out of all the games that I have played over the years. The graphics in Metro Exodus are pretty good (I'm on PC, played enhanced edition with raytracing). My ranking for the games is: - Metro Exodus - 2033 - Last Light My favorite DLC's are Sam's Story and the S. T. Metro 2033 is phenomenal and Last Light is one of my favorite games ever. So yes absolutely buy Metro Exodus, if you can, buy the redux bundle too. Not to say this is a bad game. How annoying. A home for fans of the Metro book series, the games Metro 2033, Metro Last Light and Metro Exodus. V. Posted by u/Volusia25 - 1 vote and 5 comments Welp, having never played Metro. I know this is partially due to the game engine, i've noticed this floaty BS when Jan 26, 2021 · The review system is broken too, I've never seen a game I couldn't leave a review for, this is the first. Everything is just sluggish and clunky, Artyom even has trouble walking up stairs etc sometimes (his foot steps sound like he's a caterpillar). Posted by u/[Deleted Account] - 9 votes and 11 comments I felt Metro Exodus was seriously one of the best games I have played, but I can see people not liking it over other Metro games. L. But doesn't work well with me. I really can't remember Metro 2033 or Last Light to be that clunky. Simply put, do good things for your crew and help them out, you get rewarded, do bad things to your crew, leads to bad things for the crew. This can makes the mouse movement feels floaty and unnatural. Is it a long game I think I finished Exodus in around 20-25 hourish. The characters bring a lot of emotion to the table, and the addition of the open-world aspect is awesome. true. A lot of the problems with this game were problems in the last games that should’ve been fixed by now. Metro 2033, Metro Last Light and Exodus. Looks great, like the originals but with next-gen graphics. The characters, the environment, the world. me and my fellow Spartans really love the core gameplay of metro games. 29 votes, 16 comments. And I got the good ending directly. ) They feel a bit clunky, but Stalker felt a bit clunky when it was brand new so that's just par for the course. It seems be somewhat divisive atm, but I’m with you. Makes you think a lot more about what you are doing. Metro: Exodus has one of the worst introductions to a popular game I've seen in a while. I just think Exodus is a very unfun, clunky, and horribly paced game that takes away everything that was good about the first two games. I made an entire thread complaining about it a while back. It's phenomenal. 2033 Redux updated OG 2033 with LL's control improvements and it smoothened things out. The NPCs talk at the same time or start their dialog before the other NPC is finished so the timing is off. It makes the games feel like they were early 2000s FPS like Half-Life 1 and 2. Origins’ combat is not clunky. The deadzones still feel a bit off, but this will help a lot. the 4a devs really put efforts into these games. Exodus actually has a lot of good ideas. People can argue about the input lag being too high/the controls not being optkmked all they want, but at the end of the day Metro has always been designed to be a slower paced game, period. My aiming and movement feel really laggy or like I’m trying to run/aim through molasses. your kal It's a bit clunky and not as polished as other AAA games, but that's the normal jank you get from Eastern European devs. That’s interesting, how many people got introduced into this franchise with the third one „Metro Exodus“ including myself. In Exodus however, it feels a little bit more realistic. Reply reply I feel you. 68 votes, 68 comments. Especially Redux was quite fluent and played smooth. I kinda dig it. I'm hoping the controls will be a little tighter; they can feel an little clunky with the controller but are fine with KB/M. I like exodus' story and gunplay more but the older games have a tangible atmosphere that overall makes it a better experience in my opinion. I love the whole weapon and inventory complexity, combined with the graphics. Gimmi More Awesome Story, Awesome game play and lots of chilling moments to get you off your seat. Both had 'heavy/clunky' feel to it as far as control/gunplay goes. Open user. It’s like there’s heavy input lag with the movement and it feels slippery unlike the predecessors where it was heavy but precise and without lag. They feel identical the the original games controls, and I like them. The only thing I find I regret about the game is the lack of gameplay in the Metro, for which the series is named. As for the port itself, I think it's very good. However the story is not very good, exploration is not very rewarding, and the game felt more like a chore to play the longer I played. The Atmosphere of 2033 was cramped and claustrophobic, which made sense and was awesome. they have all been really ideal games for me. Log In / Sign Up; Advertise on Reddit Hey, just started playing it over the weekend. The 'open Is it just me or does the game feel incredibly clunky? (Im on console so a few of these are related more to console and probably not pc) First of all the guns recoil feels absolutely dreadful, this ones probably more of a console issue but shooting my gun for more than a second already has it aimed nowhere near my target, this is incredibly apparent when your trying to shoot weak spots on It is pretty clunky, but you get used to it. " It feels real. If I want to search a locker, I have to hold square… It’s much better. Which is something I consider to be a positive as that shows that the story is well concluded. I will admit I'm playing on a 1050ti but it feels like I'm playing PUBG during the early days. Just not polished enough. The gameplay itself feels much more clunky than last time. While the game had a few bugs here and there it was nothing that lasted or broke the game. For those who don't know, Metro Exodus on PC has issues with Mouse Acceleration and Smoothing that can't be turned off in-game. 5 / 10: Metro Exodus is an amazing and beautiful game that offers a new style and experience from 2033 and Last Light. And before you say anything about “eurojank” or Metro is not for everyone: I loved the first two Metro games, and Witcher 1 is my favorite game ever. Go to the configuration file location. The biggest problem I have with it currently is a strange audio footstep bug, the aiming feels clunky, I usually play at a high sensitivity and for whatever reason the sensitivity slider maxed out still doesn’t feel right, I’ve noticed that very light movements with my aim stick don’t even move my at aim all and then if I push a lil After the confined spaces of Metro 2033 and Metro: Last Light, Metro Exodus feels far more expansive, but never strays too far from what makes the series unique. Playing on PC, both mouse and controller Exodus compared to the Redux versions of the older Metro games on console feels pretty stiff & full of input lag, probably because of the jump in quality & the 30FPS cap vs. I want to loot a body for ammo, I have to hold circle for 3 fucking seconds just to take ammo. In exodus this is so true, having loved ones with one way dialogue feels clunky. The controller I use has a touch of stick drift at idle (only occasionally), and the dead zone is low enough that it becomes an issue. Without the HUD and every menu being in game makes it feel like you are really in that world. Metro Exodus is a curated game experience in a set hand-made world with checkpoints. 60 on the old remasters. I'm waiting to hear your suggestions :) I love the Metro series and I bought Exodus the minute it came out. In the first two games you spend most of your time in dark, claustrophobic places but come to thrive in them, to the point that the open surface feels far more oppressive and dangerous than any tunnel. I think Metro Exodus is a fantastic game on all counts, and it was really one of my favorites this gen. And idk, its just different. 80% off is a steal 80K subscribers in the metro community. And metro Exodus on the other hand is a little different, the story is more linear, semi open world, and you really need to play metro 2033, metro last light, to appreciate the story since a lot of the characters are from the last 2 games, and i think the characters are what makes the game more interesting. ) It was actually how immersive I originally found Exodus to be then caused an obsession with Dolby Atmos and high fidelity graphics. Just got back on the game after not playing it for 2 years and by GOD it feels horrible. They don’t look or play anywhere near as well as Exodus however I found them to be much more compelling games. (PSA) Metro Exodus Control lag/clunky control fix Bug/Glitch The first thing I noticed as I started the game was the horrible input lag for all controls including the menus which made the game almost unplayable for me. It feels very sluggish and like there's some sort of input lag. Members Online My first time playing through Exodus after 100%ing the first two games, and GODDAMN the Hellsing got a major overhaul. You can't clear anything because your jumping height is only like 1. Story so far is good and interesting (not amazing, but I enjoy it), however the game play can get clunky and buggy from time to time, but still acceptable. Though exodus is a better game than the others, it's the worst in terms of the metro feel, except for maybe the very start of last light, which feels like a fan fiction until you get captured. The previous two games are much shorter, around 6-8 hours each. I remember trying metro Exodus when it was on Gamepass with my One X and all though it looked good it crashed a lot. You're just a normal guy, and shooting really feels like you're using an implement that's in your hands. The adaptive triggers, so far for me (only played 1 hour or so), they seem to not exist on L2, only on R2 (the gun trigger). I love the the game, the story, the graphics but by god my gameplay and movement on PS4 feels so incredibly clunky and… I enjoy the fluidity of games like dying light and doom eternal but I don’t think all games have to have intuitive controls to be good, don’t get me wrong if you can make a horror game feel good to control and still set the tone then more power to ya, but I generally prefer my horror/stealth games a bit clunky since it feels all the more My game runs rather strange. Personally I feel like Exodus lost a lot of the unique atmosphere from the early games, and it feels like a Stalker game with a Metro coat of paint. But in the first 2 games, I always took it as Artyom being a man of few words, who's content just expressing himself in his journal. The best level is Fresh Air for its atmosphere. I have to go forward letting you know that in the '90's I was a Lead Tester at SCEA in San Mateo. Its a great horror game in many ways. But everything else has been great and I'm really anxious to play again! So even with the control issue, it's still worth it. It's buggy and clunky, the constant ambushes are unfun, and the whole slavery_in_a_desert theme is way too Fallout to be original or interesting. The open space of Exodus was really riveting and allowed me to explore and loot more than other games. So, I'd just keep that in mind, the gameplay feels much less polished in 1 and going back to a less polished version of a game can be jarring and feel clunky. Also P-3 is annoying at first but you warm up to him as he evolves from a mindless douchbag solider. Hey! Playing the game for two hours now and the game controls very slow and swammy on Ps4. So last month I blasted through Metro 2033 and Last Light Redux to catch up for Metro Exodus. I recently downloaded and started playing Metro Exodus (without playing the first 2) and I am just hooked, the story, the game play, graphics (on ps5 its just gorgeous). Exodus with rtx on looks unreal btw. Same, for me, the entirety of my time playing Metro Exodus is just me yearning for some STALKER-level action. K. Open world levels didnt feel like classic Metro at all, for sure. I thought it was a weaker Metro entry since it was less like the first two, but still enjoyed my time exploring and playing through. Not sure how I feel about it. Should i play the other two games before Exodus? Personally I love the game, but I heard people saying it dident quite fill the metro crave they had and frankly I see why, the last 2 games we got were mainly very narrow and clustered compared to the big open spaces of the new one. You have more freedom on how to approach objectives in Metro Exodus than you do in a game like Dark Souls 3, yet this sub would consider that a more non linear experience (despite being truly point A to B) just because you can return to prior areas? 83K subscribers in the metro community. I've Already checked TV options, apparently many people have this issue with Exodus. I love love love love the metro series but it almost feels unplayable. Overall I'm pretty pumped for Exodus. For example, in Rift Apart, you feel absolutely every footstep you take, you don't feel footsteps in Metro, but then when you shoot a bullet, the haptics go from 0-100% in a big tdal wave of vibration. I mean, i understand why you didn't connect with the game and i respect that, but the whole point of the metro saga is feeling that way! Of course the movement is slow and clunky, but that's a creative decision, not bad design. The guns are kind of clunky and it can be made worse by modding them (the trade off is in some of the benefits that you gain from them). STALKER's Zone is a living breathing world where anything can happen and you have to fight for your life while completing your missions. I really enjoyed the atmosphere and feel of both Metro 2033 and Metro Exodus. After the confined spaces of Metro 2033 and Metro: Last Light, Metro Exodus feels far more expansive, but never strays too far from what makes the series unique. still feels like artyom never held a gun before and his arms are made of spaghetti thats connected to a cinder block walking on roller skates. The game is so immersive, and it part, it's this "real" feeling. I did like the visuals and the feel of being on the train for the first time. The games that have affected me most are: these fantastic Metro games, RDR2 (for obvious reasons) being the only one I have broke down over, and spec ops-the line (just made me feel sick to my stomach after running through it in a day, I just went outside and sat for a while. The combat has always been clunky and if you bought it solely for that purpose I can understand being disappointed. If you haven't played the first two, you'll obviously not be as invested into this game. rynvjblnmrbupygzkovizsfexfobdihyhdufzogranxoch