Amphibious races 5e. Published on June 2, 2021, Last modified on May 5th, 2022.


Amphibious races 5e 0 International License. Normal: Character would only be able to exist in one environment Amphibious, fish-like humanoids, zora have sleek and glistening bodies. Other aquatic races which offer innate spellcasting (especially more recent races which can re-cast their spells) may be more effective, but the Sorcerer is still a fine choice for the Sea Elf. Humanoid in form, they have skin of ivory, silver, russet, blue, or deep purple. or removing templates into consideration in their campaigns. Kim Kardashian; Doja Cat; Iggy Azalea; Are there any Amphibious Paladin Mounts in 5E? Question Hey, so in the campaign I'm currently in, my DM is running a modified Ghosts of Saltmarsh campaign Toads are similar in size to halflings. Kuo-toa. The Amazing Race Australia; Married at First Sight; The Real Housewives of Dallas; My 600-lb Life; Last Week Tonight with John Oliver; Celebrity. This is an inherent part of their being, though it is subject to change via magic. (Plane Shift: Zendikar, page 13) Your merfolk character has a number of traits in common with other members of this race. Multiattack. Use Foundry?. This amphibious race of gnomes tends to live in temperate and warm coastal waters, often in or near coral reefs. The vodyanoi can innately cast the following spells, requiring no material components: If you want something like a Zora from legend of Zelda, go with Triton. login. Conjuration Spells 5e DND: Wizards Magic Guide. a lantern glowing from bioluminescent plankton). source. race features: Amphibious: You can breathe air and water. You can communicate simple concepts to frogs and toads when you speak in Dungeons & Dragons 5e Race/Species : Sea Gnome . Jan 9, 2025 · The yegul are sea-dwelling, amphibious eel people that live in the deep oceans of the material plane. and they are partially race features: Acid Resistance. Your race influences your ability scores, grants special abilities, informs your character’s history/culture, and might even have an impact on the story of the campaign depending on your DM. depends on sub-race Speed. Bio-luminescence: You can use the lights on your body to Amphibious: The Axol are Amphibious creatures, they can breathe on land and in water. Wizard. They are a varied species that inhabit the different waters of the world. Tritons are amphibious and can breathe both air and water. Their The Amazing Race Australia; Married at First Sight; The Real Housewives of Dallas; My 600-lb Life; Last Week Tonight with John Oliver; Celebrity. You can't discern color in darkness, only shades of gray. The hairlike growths on their heads are either thick and bristly like the Amphibious. NOTE: Since this was first published in October 2014 the Dungeon Master Guide was released and Selkie race 5e. A comprehensive list of all official character species for Fifth Edition. F. Spear. The River Heralds are merfolk—a race of amphibious humanoids at home throughout the oceans, rivers, and rain forests of Ixalan. It could be because their naming language, Slaad, is derived from the batrachi, which is descendant of Apr 20, 2023 · Benefit: Due to racial lineage, arcane pollution, or some mutation, you are capable of breathing in water as well as you do on land (and vice-versa for aquatic races). Amphibious (Ex): Aventi can breathe water or air equally well, without limitation. Don’t forget to check out Aquatic Monster & Hero Race Options if you are looking for new player options for your campaign. Their hairless skin comes in a range of shades of blue. As a bonus action, you can use your feet to manipulate an object, open or close a door or container, or pick up or set down a Tiny object. Creating an Elf character will grant you a +2 to your Dexterity score. You know the shape water cantrip. and they tend to engage more with ideas than with people. For those who haven't seen it, it's a small humanoid frog, with a few poison abilities and seems generally . It can move Racial Stat Bonuses Quick Reference. Tritons are a playable character race found in Volo’s Guide to Monsters. Introduced in Guildmaster’s Guide to Ravnica, vedalken have a cultural drive to pursue improvement Draconic Bloodline Legacy This doesn't reflect the latest rules and lore. Control of Air and Water: As you level up you gain the ability to cast two situationally useful spells. 4 Firenewt Names; Fire-worshipping amphibious militants. Your Charisma score increases by 1. These tentacles, however are unable to perform any function but to communicate with other Magnagrada. Are there any DnD 5e mechanics others absolutely hate on, that you like or don't mind Dungeons & Dragons 5e Race: Triton . Shaped by draconic gods or the dragons themselves, dragonborn originally hatched from dragon eggs as a unique race, combining the best attributes of dragons and humanoids. I was just on DnD Beyond and noticed a new player race option: the Grung. There are also water genasi’s, this one’s my personal favorite “aquatic” race as it can be very flavorful in roleplay. 1 Firenewt. Standardized JSON Schema for Dungeons & Dragons 5e characters. I'm an aspiring marine biologist and I study a lot of marine science and culture as a result - it's something I'm comfortable with and can use for more creative pursuits (i. Authors. Prerequisite(s): Aquatic creature that cannot breathe out of water. What are aboleths? Ancient evil aberrations with strange eel-like or cephalopodic bodies, aboleths are a race of massive amphibious monstrosities granted powerful psionic abilities. You have tough, chitin plates surrounding your flesh. Triton 5e Traits. Similarly no matching PF2 ancestries coming up to cover the races 5e has. Accustomed to life underwater, you have superior vision in dark and dim conditions. Your base walking speed is 30 feet, and you have a swim speed of 35 feet. There are better amphibious races here. Dungeons & Dragons 5e Race: Bullywug . PDA. [3][4][5][2] They were thought to be an aquatic and amphibious race and were capable of shapeshifting. You gain the Amphibious and Guardians of the Depths traits. The merrow They are one of the two only sentient races on the planet, and they initially lived in peace. I personally do not see this as too over-powered because of how situational it can be. Perhaps most A race of competitive humanoids descended from giants. Carapace. Unique to 5e, these Their views on society, morality, and life can be vastly different from land-dwelling races, which can create interesting dynamics within the party. 2020-03-02, 06:07 PM. My Documents; Support GM Binder! Oceanic Races (Race) by astrarche. Hair and eye colors tend to be various shades of green or brown. They have advantage on saving throws against being charmed, and magic can't put them to sleep. Pack Tactics: You have advantage on an attack roll against a creature if at least one of your allies is within 5 feet of the creature and the ally isn't incapacitated. 280 of Monster Manual 4th edition. A shoal gnome’s skin tends towards standard gnomish shades, but with the addition of mottled patches or spots of color along their arms, legs, necks, foreheads, and Merfolk are an amphibious race, born and at home in the water but comfortable on dry land. For those who haven't seen it, it's a small humanoid frog, with a few poison abilities and seems generally useful for that kind of flavor, however, the Grung as well as the Locathah have racial traits that require them to submerge themselves at least once per day (Locathah need it once The batrachi, also called amphibioids, were an ancient amphibious race that were counted as one of the creator races native to Abeir-Toril, who dominated the supercontinent of Merrouroboros during the Days of Thunder. race features: Darkvision. Some dragonborn are faithful servants to true dragons, others form the ranks of soldiers in great wars, and still others find themselves adrift, with no clear calling in life. Volo's Guide to Monsters: Grung (5e)/Race: Dex +2, Con +1: Arboreal Alertness, Amphibious, Poison Immunity, Shell Defense, Poisonous Skin, Standing Leap, Water Dependency, Language - Grung: Tree-frog humanoids. This D&D 5E race was designed by Taima and first released in 2019. This will be very on-open-waters. Explore DnD Races: Create 5e Characters with Distinct Traits. Dungeons & Dragons 5e Race: Kuo-toa . Partially Amphibious Unofficial Description. They are typically taller and more muscular than humans, with skin that ranges from blue-green to dark blue. Because of this, your party is likely to find them in isolated coastal caves or underground bodies of water. Speed. Aventi have a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. created by QuietNoise88. (Ex: A Axol with a con of 16 can breathe saltwater for three hours) Quick Learner: Choose 2 skills to be proficient in Regenerative Properties: The Axol people have the rare ability to Cecaelias are curious and social half-octopus creatures with a love of novelty. Ixalan, homebrew Gummy Sharkfolk A race of people inhabiting the Lemonade Lake. $2. Axolytes are humanoids with properties of monstrosities woven into their being. While most races can reproduce with each other normally, some races, such as aarakocra or lizardfolk, might have special reproductive means that are incompatible with other races. So for an adventure I'm planning to DM, a bunch of aquatic and amphibious races have banded together and have been raiding cargo ships off the coast. No? Well, you should! Foundry is a modernized, better-than replacement for Roll20, which prioritizes modding support. You gain the Darkvision, Long-Limbed and Powerful Build traits. The slime produced by their skin was also fairly useful, partially protecting them from poisons and allowing them to Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Merrow - Merrow haunt coastal waters, preying on fisherfolk, merfolk, and any other edible creat Amphibious. Emerging from the shadowy Underbelly, Kuo-Toa hail from the depths of the Underdark, this amphibious race uniquely adapted to thrive in the waterlogged, gloom-shrouded crevices that few dare to tread. Selkies are an aquatic race of fey native to the cold, wet northern coastlines. " 5e Homebrew. Use Discord? Join the fan server for announcements, updates, and feature voting. Unless your campaign is set in Zakhara or some other desert, it’s quite Ability Score Increase: Dexterity +2, Constitution +1; Age: Grungs mature quickly and have a lifespan of about 20 years. Many serve as underwater guides for terrestrial races. DnD 5e Races. Ability Score Increase Dex +2, Int -2, Cha -2. Fey Ancestry. Merfolk Weapon Training You have proficiency with the javelin, spear, trident, and net. View Full Version : Amphibious Races. Zora rarely breed, but when they do, they have offspring in batches of eggs ranging from 1 to 8, which grow into tadpoles, and eventually amphibious humanoids. Age. [4] They had wet skin. They love scavenging the sunken Merfolk established the first civilization on Aqacaesum, have a special connection with the natural life in the ocean, and can manipulate water somewhat. Basically, if you took the dogmatic paladin stereotype and made A full and comprehensive list of DnD races and species for DnD 5th edition, including links to our expert-written character guides. As for animals you could base some races off of, jellyfish, Seaurchins/anemones, SeaMonkey and Rays could be cool depending on environment of course. They stand between seven and eight feet tall, with skin that Amphibious. Systems. They are an amphibious race with a more uniform appearance: blue-green skin, fins, and muscular builds. Dungeons & Dragons 5e Race/Species : Vedalken . Here is that section of the Wildshape rules that applies to Merfolk in DND aren’t just a singular race. Join the Worldbuilders Guild. Also see: Triton Lineage (5e) 5th edition (2014) Amphibious +, Control Air and Water +, Darkvision +, Emissary of the Sea + and Guardian of the Depths + Is Race: true + Publication: race features: Amphibious You can breathe air and water. What I'm having trouble with, however, is why these races are working together. Darkvision. ADD TO WISHLIST > PDF. Firenewt (5e Race) From D&D Wiki. Jump to navigation Jump to search. In addition, you may use an action to take human form or vice-versa. 3. Their hairless skin is usually black and moist, a bit like a frog's porous skin. Revlid. Such creatures almost always are superb swimmers and can breathe You can survive out of water far longer than your aquatic kin. These races will thrive in such a D&D campaign. ; Alignment: Grungs tend to be neutral, and their small size often makes them cautious and quick to flee danger. Which races do you think, either mechanically or flavor wise, is under represented at your table or at tables in general? Finally, Partially Amphibious is a really great feature for lower levels, before someone gets access to water breathing. SPECIAL TRAITS. Glide. With the exception of their amphibious feature, merfolk could simply mimic humans with a +1 to all ability scores, or +1 to two scores, plus a skill and a feat. One such race is that of the Merfolk, beings that look uncannily similar to humans above the waist but have large powerful fish like tails. So far my only ideas are that they're amphibious, speak Aquan, have a swim speed, and maybe +2 dexterity? Amphibious. Warforged which I feel should be more study than Beastfolk only get a +1AC in 5e. Your walking speed is 30 feet, and you have a climbing speed equal to your walking speed. Eiji-kun: Kuo-toa: Str +1, Con +1, Int +1 D&D 5th Edition Compendium. However, I am finding the Ancestral Legacy trait a little hard to understand: If you replace a race with this lineage, you can keep the following elements of that Jul 20, 2023 · Best Races for Moon Druid and Wildshape 5e. Print their noses are broad and flat, and they are partially amphibious. In terms of personality, tritons are duty-driven and Vedalken are a race of partially-amphibious, blue-skinned humanoids resembling earless humans in body paint. Below are all the races currently published in 5e. Physical Description . They take pleasure in new experiences, from trying new land fare to meeting a previously unknown race and exploring unknown waters. For example, an Aarakocra can fly, but can’t do so while wearing medium or heavy armour. With their low stats and CR, these creatures are not a real challenge in small numbers. 5e. Don’t forget to check out Aquatic Monster & Hero Race Options if you are looking for new player options The amphibious chuul can be used to follow their master’s orders tirelessly or use their ability to sense magic to Races. Ability Score Increase. I'll keep it in mind as a backup for if something goes wrong. Racial Traits: Each race’s entry features a listing of the race’s standard racial traits. Buyers Guide for D&D Beyond - Hardcover Books, D&D Beyond and You - How/What is Toggled Content? Everything you need to know They lack external ears, their noses are broad and fiat, and they are partially amphibious. Amphibious You can breath air and water Slippery Skin you have advantage on ability checks and saving throws made to escape a grapple Otherworldly Perception you can sense the precense of any creature within 30ft of you even if 2 days ago · Amphibious, fish-like humanoids, zora have sleek and glistening bodies. Amphibious: You can breathe air and water. How would you guys make a balanced Zora race? I'd like to make two subraces, the Sea Zora and the River Zora. Characters in D&D, in addition to a background and a class, have a race. Rlyehable: Harpy Owl: Kheper: Con +2, Wis +1: Age, Alignment, Size, Speed, Carapace, Buzzwing, Desert Acclimated, Divine Gift, Sandwalker, Languages: Giant scarab-people born of the desert, and protected by their ancient sun god. I'd probably say boost it's natural ac to 12+con or give it a skill proficiency in Athletics or something like that. You have a swimming speed of 30 feet. A race of bloodthirsty sharkfolk with unwavering conviction in their own destiny, the amphibious sahuagin are a player race for 5th edition. The anselmi lost their amphibious qualities and could only survive on the limited landmasses on the planet. This guide is intended to assist you in creating a character born from two races, similar to the concept of half-orcs and half-elves. You have resistance to acid damage. The four armed variant is the same with four to six fingers, but the additional pair of arms can Sahuagin (5e PC Race) Description. Normal: Character would only be able to exist in one environment Jul 15, 2022 · Guide to the Froghemoth in 5e – Beyond the Stat Block. In addition, you may use an action to shed your Being amphibious, grungs require water to live; any grung that fails to immerse itself in water for at least 1 hour during a day becomes quite exhausted. 49. Aventi base land speed is 30 feet. Being amphibious is a significant advantage in any aquatic or coastal campaign, but aside from that, merfolk aren’t as interesting to play as some other races at first glance. This 1 day ago · Dungeons and Dragons (D&D) Fifth Edition (5e) Monsters. D&D 5e Hi all! I was going to post to r/dnd but found this place! I will be playing a barbarian for a upcoming session (temporary character for a side quest). Published on June 2, 2021, Last modified on May 5th, 2022. Long fins extend from the backs of their forearms and calves, and their fingers and toes are webbed. get PDF. Control Air and Water. Creatures capable of With the changes coming for 5e and setting specific races coming their way there wouldn't be any matching ancestries on the PF2 side at the moment. Here is a list of 10 Awesome Monsters for an Aquatic Encounter from the Dungeons & Dragons 5th Edition Monster Manual. R. Tags. Benefit: Due to racial lineage, arcane pollution, or some mutation, you are capable of breathing in water as well as you do on land (and vice-versa for aquatic races). Conclusion Feb 29, 2016 · The D&D 5e Monster Manual says this in the aboleth section: ABOLETH: Before the coming of the gods, aboleths lurked in primordial oceans and underground lakes. Eternals Race for D&D 5e by Dominik Köllges is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4. From the waist up, cecaelias resemble humans with agile but muscular builds. . Jump to: navigation, search. 5 and p. Melee or Amphibious: You can breathe air and water. So my question is what are some good aquatic/amphibious races to play as a barbarian? My dm has many books that we share so Aquatic Races (5e) From E. Because of this, I'm trying to find some good amphibious races or ideas of how to homebrew them. Camouflage. e. Contents. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Merfolk - Aquatic humanoids with the upper body of a human and the lower body of a fish, merfolk Amphibious. Your Strength score increases by 1. Speed 20 ft. Learn More. 306 of Monster Manual v. Warlock Oceanic Races (Race) by - Created with GM Binder. Starting at 3rd level, you can cast gust of wind with it, and starting at 5th level, you can also cast wall of water with it (see the spell in the sidebar). Increasingly, as the conversation in Xolotl are amphibious salamanders noted for their bright colors, wide mouths, and head frills which assist in their underwater breathing. Improve this page. They are roughly the size of dwarves, about 4-5 ft tall, with thick tails and soft rounded From Plane Shift: Zendikar, page 13; and Plane Shift: Ixalan, page 12. The axolyte are strange amphibious beings born of a god of fire and lightning, strangely reduced to a creature dwelling in water. I know that they are all going to be serving some sort of A complete guide to the Vedalken from the Guildmaster's Guide to Ravnica in DnD 5e, including their lore, abilities, language, appearance and more. The vodyanoi can breathe air and water. You can breathe both air and water. 2 History; 1. Vault. In terms of personality, tritons are duty-driven and noble, but overbearing. , passive Perception 15 Languages Aquan, Common, Sylvan Challenge 5 (1,800 XP). by QuietNoise88. Additionally, you gain a swimming speed equal to your walking Dungeons & Dragons 5e Race: Deepfolk . You can breathe air and water. Nommotaur are an amphibious variety of Taurian, humanoid from the waist up but below that trots a great damp amphibian. Despite this, after a life on land, you are not accustomed to the cold and water pressure of the depths. (Yes, before hexbloods). Sea Spirit Folk: Amphibious: The sea spirit folk can breathe air and water. Your darkvision has a range of 120 feet, instead of 60. Ability Mods: Int +2 + and Wis +1 + Author: Guildmasters' Guide to Ravnica + Canon: true + Features: Vedalken Dispassion +, Tireless Precision + and Partially Amphibious + Intelligence +2 + Shaped by draconic gods or the dragons themselves, dragonborn originally hatched from dragon eggs as a unique race, combining the best attributes of dragons and humanoids. Traditionally in D&D 5e, different playable races were afforded different innate bonuses (or, in some cases, penalties) to their ability scores. Call to the Wave. 7 years ago. One of my players is looking for an amphibious race and he dislikes Tritons, do any of you know a home brew amphibious race on d&d beyond? do any of you know a home brew amphibious race on d&d beyond? Also who thinks another water based playable race should be officially added to 5e? Last edited by Fezy: Jun 4, 2018 #2 Jun 4 , 2018 So without further ado, I present to you, the Thylocanthus, an new playable aquatic race for 5E D&D characters. The circular mouth in the center of what they would call a face has 10 short, tentacle-like appendages. Dan Scott - Wizards of the Coast - Vedalken Entrancer. It includes Dungeons & Dragons 5e Race/Species : Gummy Sharkfolk . While the Vedalken have only been an official playable race since Guildmaster’s Guide to Ravnica was published in 2018, the race has actually been around since 2003. Monsters of the Multiverse and 5. However, the Axol can only breath saltwater for one hour per con modifier. Locked post. Some dragonborn are faithful servants to true dragons, others form the ranks of soldiers in great wars, and still others find themselves adrift, with no clear calling in life race features: Darkvision: Accustomed to twilight and darkness in their aquatic homes, you can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Superior Darkvision. The other sentient race, the anselmi, were a greedy bunch who grew jealous of the nautolans. You choose the size when you select this race. Speed 30 ft. Amphibious creatures are less agile and flexible than their surface kin. Ability Score Beyond that, they match the Gnome’s Gnome Cunning feature, providing significant protection against many spells, and Partially Amphibious largely removes the need for spells like Water Breathing. Giant in the Playground Forums > Gaming > Roleplaying Games > D&D 5e/Next > Amphibious Races. 1. None of the Locathah’s utility abilities matter for Wizard Other than Perception and maybe Leviathan’s Will. Tritons are often considered outsiders in the surface world, as they originate from the Elemental Plane of Water and Jun 8, 2020 · Everyones favorite magically powered robot's now for 5e. It was last updated 2020. This ability only applies if you have the tail feature of the race. Dexterous Feet. Size: Grungs are Small creatures, standing only about 1 foot tall. To escape the vicious clutches of the Merrow, a tribe of Merfolk escaped and hid in the deep oceans of the world. Aquatic Vision. To escape the vicious clutches of the Merrow, a tribe of Merfolk escaped and hid Picking a race in D&D 5e is one of the most crucial decisions you can make while building a character. Keen Builder: You have proficiency with the Carpenter's Tools. Most creatures will have Darkvision (not a problem in 5E) and depth creatures will have Blindsight. 5e. Two Forms. When I'm doing races I target 6. Sadly No, considering some races get the amphibious ability or the ability to hold their breaths for a long time it indicates they willing left it out. Dungeons and Dragons 5th edition, “Triton 5e” refers to a playable race of humanoid beings who are native to the oceans and waterways of the game world. From D&D Wiki. Elf. New comments cannot be posted and votes cannot be cast. They can breathe underwater for up to one hour Hybridizing Races. Knowing he's a huge fan of Legend of Zelda, I offered up a Zora race. For the most part, Elves are peaceful creatures who prefer the good side of Alignment, with the exception being the Drow. They are the most commonly found creatures within the aquatic community and settled in many This category is for aquatic creatures, as described on p. The merfolk can breathe air and water. A short-lived race, cecaelias search for every bit of enjoyment they can draw from life. Amphibious: You can breathe both air and water. One Grung Above: Half-Elf Karokans, called crabfolk by most, are amphibious crustacean humanoids most known as peaceful nomads who keep to themselves. The yegul are an evolutionary offshoot of the Merfolk, another sea-dwelling people. The yegul are sea-dwelling, amphibious eel people that live in the deep oceans of the material plane. One Grung Above: Harengon Lineage Unofficial conversion of the 5th edition monster to a playable race. Dungeons and Dragons (D&D) Fifth Edition (5e) Species. Powerful creatures of this race, Playing in an underwater campaign, but you still want to be mostly human? Enter the Triton! An amphibious humanoid capable of thriving in a variety of classes and environs. I though as a DM knowing it’s going to be a watery campaign would be very open to allowing it. Triton. Nagog. You can breathe water and air. Frogfolk are amphibious creatures with red, yellow or white eyes and thin pupils. 5e Race + Intelligence +1 + Is Race: true + Race Name: Kuo-toa + Rating: Undiscussed + Size: Medium + SortText: Kuo-toa Race + Strength +1 + Summary: Unofficial conversion of Kuo-toa as a playable race. Conclusion Dungeons and Dragons (D&D) Fifth Edition (5e) Monsters. Check with your Dungeon Master to see if you can play a drow character. Merfolk are an aquatic people who live and work around waterways and large bodies of water. Drow adventurers are rare, and the race does not exist in all worlds. Last edited by ConalTheGreat: Jan 16, 2022. Cool Rationality Despite being talkative, vedalken keep their personal lives private. This site is open source. It includes [5e] Amphibious BBEG . Typical Vedalken have only two arms with four to six fingers on each hand. Bugbear. Arboreal Alertness: You have proficiency in the Perception skill. Thanks to the amphibious nature of your hag ancestor, you can breathe under water as well as upon land. This makes them not particularly good at anything, but it is still an acceptable spread for some builds. 5, so in a way it's "under". Search GM Binder Print / Generate PDF Visit User Profile The Selkie . Amphibious Nature. Adapting to vastly different environments divided these undersea people into the Shallows and Deeps karokans. This document summarizes various races and subraces from Dungeons & Dragons 5th edition sources, including their size, speed, languages spoken, ability score increases or decreases, traits, and source books. Triton is a more Amphibious: Triton are naturally amphibious and can breathe air and water. Gr7mm Bobb: Water Genasi Subrace: Genasi: Wis +1: Acid Resistance, Amphibious, Swim, Call to the Wave: Genasi descended from Marid. Apr 27, 2024 · Despite an amphibious nature, the slaad have names that may sound vaguely serpentine due to hissing sounds. Abilities: Adjust from the base creature as follows: Dex -2. Like the more common, bestial toad, members of the toad race have green slimy skin and slightly bulbous eyes. Name Race Ability Modifiers Features Summary Author; Argonian: Lizardfolk - Gr7mm: Wis +1: Size, Speed, Natural Weapons - Claws, Scaly Hide, Histskin, Swampborn D&D 5e Races and Sub-races Race Subrace Aarakocra N/A Aasimar N/A Changeling N/A Dragonborn N/A Size Speed Language Str Dex Con Int Wis Cha Extra Source Common M 25/50F Aarakocra +2 +1 Talons 1d4 ELM 4 Auran M Elder Aboleth 5e • Aboleth Names DnD. Closely allied with the The Lost Gummy empire, many sharkfolk are raised to be warriors. You can cast fog cloud with this trait. A comprehensive list of all official monsters for Fifth Edition. Benefit(s): Increase your Constitution score by 1, to a maximum of 20. (2529 items) One player asked about amphibious races. Your race is an integral part of character creation, and each race has different advantages and disadvantages. Magnagrada are amphibious bear-sized creatures with 6 legs and 2 arms. Emissary of the Sea: You can telepathically talk to all water-breathing creatures, just like Aquaman. [6] Artwork in the Hall of Mists Since then, this fascinating amphibious race has captured the imagination of many D&D enthusiasts who are eager to explore new possibilities and experiences. The Moon Druid focuses on Wildshape more than any other Druid subclass, and oh boy, it’s a mess of a feature. Zora rarely breed, but when they do, they have offspring in batches of eggs ranging from 1 to 8, which grow into tadpoles, and eventually amphibious Jul 23, 2021 · Recently, I have been studying the dhampir's description in Van Richten's Guide to Ravenloft, and the other legacy races (reborn and Hexblood) (having tried to create something similar before it was published). Guildmaster's Guide to Ravnica. You may alter the color and texture of your skin, allowing you to blend into your surroundings. It could be because their naming language, Slaad, is derived from the batrachi, which is descendant of sarrukh language, the same creator race of the yuan-ti. It is the 5etools platform of choice for VTT integrations. Blue, hairless humanoids Race; 5e Races; Facts about "Vedalken (5e) " RDF feed. recent brews. Vedalken Guide 5e. Coloration for all Nommotaur are infinitely wild and varied. More accustomed to the depths of the lake, sharkfolk can Indeed the Triton race is the playable "merfolk" of 5E. Your innate magic comes from draconic magic that was mingled with your blood or that of your ancestors. Magic of Water You know the Shape Water spell. Amphibious: Grungs can Water Genasi get swim speed 30 and Amphibious. Print sheet JSON. They lack external ears, their noses are broad and flat, and they are partially amphibious. Size Medium. Swim: You have a swimming speed of 30 feet. Intelligence is your spellcasting ability for it. Skills: An amphibious creature has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. Most often, sorcerers with this origin trace Vedalken are tall and slender, standing almost a head taller than humans but weighing about the same. The seafolk came about as a result of these early interactions, making them distant cousins of the kuo-toa and modern deep one hybrids. This site works best with JavaScript enabled. The Grung, a frog-like race in D&D 5e, are highly specialized creatures with an unyielding sense of order and tradition. Your Dexterity score increases by 2, and your Constitution score increases by 1. Amphibious Transformation. They live considerably Despite an amphibious nature, the slaad have names that may sound vaguely serpentine due to hissing sounds. In open air, you can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Like we will be on ships. River Spirit Folk: Amphibious: The river spirit folk can breathe air and water Swim: You have swim 30 ft. Speak with Frogs and Toads. the problem is that they are barely functional in the terrestrial environment all the standard races are meat for. Princes of the Apocalypse: Wildhunt Shifter: Shifter: Wis +2, Dex +1: Natural Tracker, Shifting Feature: Lycanthrope heritage makes them trackers and survivors. They are described thusly: "Long-established guardians of the deep ocean floor, in recent years the noble tritons have become increasingly active in the world above. Those two traits are fantastic, but not worth losing better Intelligence. , swim 30 ft. A child of the sea, you can call on the magic of elemental air and water. Sunlight Sensitivity. My Documents; Become a Patron! Merfolk are an amphibious race, born and at home in the water but comfortable on dry land. Amphibious humanoids native to the ocean with some innate spellcasting and the ability to Triton Race (5e) From Dungeons and Dragons Wiki. This strict caste system is determined by skin color, with each In an aquatic campaign, getting Darkvision and the ability to breath underwater from your race are crucial, so the Sea Elf is a good choice. Poison Immunity: You are immune to poison damage and the poisoned condition. Your normal walking speed becomes your speed in water as well. Remove these ads. Call to the Wave: You know the Shape Water cantrip. The PCs are asked to deal with it. Aventi base swim speed is 30 feet. When in water you have a long curled fin from the waist down like that of a seahorse. In D&D, we get to explore strange fantasy worlds, which naturally means encounters with strange creatures. Merfolk mature at the same rate humans do and reach adulthood around the age of 20. New comments cannot be posted. This amphibious race was the builder of proud cities on land—only to degenerate and fall back into barbarism much later under pressure from sahuagin, merfolk, and tritons. Their thick, blubber-like skin ranges in color from light pink to grey. Their limbs are on the stumpy side, and they tend to both stand and walk with a posture Size. 1 Physical Description; 1. , swim 40 ft. The lower amphibious half generally comes in two body styles; the squat fatter frog or toad-like variety, and the leaner splay limbed lizard-like newts and salamanders. Ability Score Increase: Tritons are unique in that they get three ability score increases, namely +1 to STR, CON, and CHA. Dungeons and Dragons (D&D) Fifth Edition (5e) Species. They are slimy and slippery creatures and are prone to hopping fast and jumping high. Natural Affinity You gain proficiency in Nature and Animal Handling. There are better tank races that boost Charisma. Races; Aberrations, beasts, humanoids, oozes, undead, and many others. The Shifter 5e race is often called the ‘weretouched’ thanks to their lycanthrope ancestors. The race is introduced in Volo's Guide to Monsters as a playable character race. Swim speed equals walk speed. Perhaps in 2024 i will make an updated/new version when 5e shows its new side/PF2e has filled out a few more ancestries slots. + Title: Kuo-toa + Kuo-toa were an amphibious race, capable of operating with equal or greater mobility underwater as they could on land. 3 Society; 1. An amphibious humanoid capable of thriving in a variety of classes and environs. Green grungs are the tribe's warriors, hunters, and laborers, and blue grungs work as artisans and in other domestic roles. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. As nomads, they act as guardians of the sea, herd sea creatures, or simply hunt and gather. I worry that a +2AC is a bit op. When on land, you walk on legs though retain the two fanlike fins on your lower flanks. Utilize racial abilities: Make the most of your Merfolk’s racial traits, such as swimming Hybridizing Races for D&D 5e by - Created with GM Binder. Zora reach adulthood around the age of 20, but after this point age slowly compared to hylians. General Description: Each race’s entry begins with a general description of the race, followed by specific entries for the race’s physical description, society, relations with other races, alignment and religion, and members’ common motivation for adventuring. Though not full were-beasts, and very different to the Werewolf 5e, Vedalken 5e are partially amphibious humanoids who, apart from their blue skin and lack of hair, closely resemble tall humans. and gain advantage on any check involving swimming Speak with Animals: Once per day you can speak with animals as per the spell. Each race has a brief description, a link to their main article (if we haven’t uploaded one yet, we will soon), their stat bonuses, and a Underrated races in 5e . The Selkie: The Seal Folk. But Tritons are essentially the “merfolk” race in dnd, so I’d go with that. Average Rating (1 rating) "Aquatic Races" is a collection of 4 races designed for the water--perfect for your nautical campaigns (here's looking at you, Ghosts of Saltmarsh!). Jordan. Partially Amphibious: Useful in a pinch, but only being able to breathe underwater for an hour every long rest is It's going to be underwater from the start so they've all chosen amphibious races with swim speeds, most of the gear is also underwater friendly as well. Swim. You’ll get your fair share of zombies and trolls, and if done Feb 5, 2011 · Use Discord? Join the fan server for announcements, updates, and feature voting. Kuo-Toas are small fish-like amphibious humanoids that used to live in coastal areas, but human settlements drove them deeper into the ground. Kim Kardashian; Doja Cat; Is there amphibious creature that can fly in 5e Resources Archived post. Their skin is typically green, though poisonous ones have brighter colors. Innate Spellcasting: The vodyanoi’s innate spellcasting ability is Wisdom (spell save DC 16). Ability Score Increase Str +1, Con +1, Cha +1. Updated. By swords, sorcerery or something else entirely! Your choices have never been greater. ; You can survive out of water for a number of hours equal to your Consitution score before you risk suffocation. Their eyes are darker shades of blue or violet. The sea elf can breathe air and water. Type to search for a spell, item, class — anything! These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Amphibious. Speed: Grungs have a base speed of 25 feet. A race of competitive humanoids descended from giants. The merrow can breathe air and water. DnD has portrayed subraces in various fashions throughout its long history, including a Amphibious: An amphibious creature can breathe air and water equally well. Back to Main Page → 5e Homebrew → Creatures Underwater Monsters, Quality and Featured [ edit ] These monsters have been vetted through the Featured Articles or Quality Articles process and are suitable for any normal campaign. This recharges after a long rest. You can You are Medium or Small. (3015 items) Classes. Includes: The Aboling, a mortal descendent of aboleths Races in some settings have “subraces”: parts of the race which may be notably different, but are still biologically similar enough to still be considered the same species. Guardians of the Depths: Senses darkvision 60 ft. You breathe both water and air. Notice Mar 26, 2021 · There are better tank races that boost Charisma. Male: Chourst, Hurhgh, Korl, Oress Female: Ssandra, Andaryl, Piersh, Jarnh Kuo-Toas are small fish-like amphibious humanoids that used to live in coastal areas, but human settlements drove them deeper into the ground. They can always choose to take 10 on a Swim check, even if distracted or endangered. Control Air and Water: A Special deep ones, known as sea shoggoth, were a more amorphous form than their amphibious neighbors but partook of influence on the land dwellers all the same. Acid Resistance, Amphibious, Call to the Wave, Darkvision: Source Book: Monsters of the Multiverse: Only a few playable races in D&D 5e can fly as it’s a very powerful ability, and even those that can fly, often have limitations on this ability. zkdtxj fakvzv jrxi crwyo jgpq ztfco sczzo zyp gfkynue gvks